HostileStory v75
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HostileStory v75
REMEMBER TO VOTE FOR US AT
http://www.gtop100.com/in.php?site=51773
http://www.gtop100.com/in.php?site=51773
http://www.gtop100.com/in.php?site=51773
http://www.gtop100.com/in.php?site=51773
HostileStory v75
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MrHacker's Coder app.

+2
iSexy
MrHacker
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Total Votes : 5
 
 

MrHacker's Coder app. Empty MrHacker's Coder app.

Post  MrHacker Fri Nov 12, 2010 8:48 pm

Name:Nigel Archer (Eric)
IGN (In Game Name):MrHacker
Age:16
Gender:Male
Location:Pensacola, Florida
Type of coder:]Java/Java Scripts
Global Time Zone:Eastern Standard Time (EST) -0500 UTC
Developing/Coding Experiences:I have made my own Private Server at one time and I used to code for Rydah, Farmerstory, ShockMS, and WeAreMS. Got fired from Rydah because of to many GM's, quit FarmerStory because it went v83 and the to many Gm's issue, ShockMS went Offline for good along with WeAreMS. I have been coding/developing for about 4 years.
Any Example of your work:Yes. I did the chicken system for Farmer and did most of the MSI for Rydah.
Reason/Purpose:No not really but, I would like to be back in playing Private server's and I would also like the joy of being in another Private server that would most likely excel in the future!
Why should we choose you?I don't have a say weather or not you choose me at all but, I think I could be a big help in the process of making the server even better at time goes on. Also, I am a very dedicated person when it comes to private servers. Once again it's your choice for who is on the team
Additional Details:Hello. I am Nigel Archer but I like to be called Eric. I love to play MapleStory and I have sense I was 9. On GMS, I have a lvl 200 dark knight named CoolkatsKillen and a 120 knight name FireFuzzy. I love computers as well. I have a really nice computer built by me just for coding, gaming, and performance. My favorite color is blood red and favorite food is orange chicken. I have four cats. Gidd, Grey, LeeRoy, and lillith. Favorite pass times are playing MS and motocross racing. One thing to know about me is that I'm a really active forums person. I hope to see you all in game and do please welcome me. Thank you for reading!
Code:
cm.getPlayer().tellPlayer("Peace");
Code:
/*Made by MrHacker*/
/*You are free to leech this as it is a item trading NPC*/

var wui = 0;

function start() {
                  cm.sendSimple ("#e*Hello... I am the soul trader of WeAreMS.... What would you wish to have.....* \r\n#L0##b10#i4001168# for 500 stat #i1002419# \r\n#L1#10#i4001168# for 500 stat #i1012110# \r\n#L2#30#i4001168# for 2k stat #i1012109# \r\n#L3#1#i4001254# for 15k stat #i1002455# \r\n#L4#1#i4001254# for 15k stat #i1012108# \r\n#L5#2#i4001254# for 32k stat #i1102146# \r\n#L6#2#i4001254# for 32k stat #i1142078#\r\n#L7#2#i4001254# for 32k stat #i1012111#");
}

function action(mode, type, selection) {

        if (selection == 0) {

    if (cm.haveItem(4001168, 10)) { 
                      cm.gainItem(1002419, 1);
                      cm.gainItem(4001168, -10);
                          cm.sendOk("#e* Enjoy your item.....*");
                          cm.dispose();
                } else {
            cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                        cm.dispose();
                        }

            } else if (selection == 1) {


                    if (cm.haveItem(4001168, 10)) {
                        cm.gainItem(1012110, 1); 
                        cm.gainItem(4001168, -10);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }

    } else if (selection == 2) {


                    if (cm.haveItem(4001168, 30)) {
                        cm.gainItem(1012109, 1); 
                          cm.gainItem(4001168, -30);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }

    } else if (selection == 3) {


                    if (cm.haveItem(4001254, 1)) {
                        cm.gainItem(1002455, 1); 
                          cm.gainItem(4001254, -1);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }

                  } else if (selection == 4) {


                    if (cm.haveItem(4001254, 1)) {
                        cm.gainItem(1012108, 1); 
                          cm.gainItem(4001254, -1);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }

                  } else if (selection == 5) {


                    if (cm.haveItem(4001254, 2)) {
                        cm.gainItem(1102146, 1); 
                          cm.gainItem(4001254, -2);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }

                  } else if (selection == 6) {


                    if (cm.haveItem(4001254, 2)) {
                        cm.gainItem(1142078, 1); 
                          cm.gainItem(4001254, -2);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }

                  } else if (selection == 7) {


                    if (cm.haveItem(4001254, 2)) {
                        cm.gainItem(1012111, 1); 
                          cm.gainItem(4001254, -2);
                                cm.sendOk("#e* Enjoy your item.....*");
                              cm.dispose();
                } else {
                    cm.sendOk("#e* You can't fool the dead.... Have the right ammount or do not come at all.... *");
                    cm.dispose();
                    }
    } else {
                      cm.sendOk("#e*..... Please do return.....*");
                      cm.dispose();
                     
                }   


   
    } 
Code:

/*Made by MrHacker*/
/* Free to leech. It is a MSI set*/

var status = 0;
var wui = 0;

function start() {
    status = -1;
    action(1, 0, 0);
}

function action(mode, type, selection) {

    if (mode == -1) {
    cm.dispose();
    } else {
    if (status >= 0 && mode == 0) {
        cm.dispose();
        return;
    }
    if (mode == 1)
        status++;
    else
        status--;
    if (status == 0) {
        cm.sendSimple ("Hello, I am the Max Stat NPC. You will need 32k on every stat to recieve our Max Stat Items. It will reset your stats to 4 on each and give you your choosen item: \r\n#L1# Trade stats for #i1060026# for males.\r\n#L2# Trade stats for #i1040036# for males. \r\n#L3# Trade stats for #i1061039# for females.\r\n#L4# Trade stats for #i1041046# for females. \r\n#L5# Trade stats for #i1002677#. \r\n#L6# Trade stats for #i1082178#. \r\n#L7# Trade stats for #i1072262#");
    } else if (status == 1) {
        if (selection == 1) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1060026,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
            }
    } else if (selection == 2) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1040036,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
            }
    } else if (selection == 3) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1061039,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
            }
    } else if (selection == 4) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1041046,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
            }
    } else if (selection == 5) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1002677,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
            }
    } else if (selection == 6) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1082178,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
                                                        }
    } else if (selection == 7) {
            if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
                cm.getPlayer().setStr(4); cm.getPlayer().setDex(4); cm.getPlayer().setLuk(4); cm.getPlayer().setInt(4);
                cm.gainItem(1072262,1);
                cm.warp(910000000,0);
                cm.sendOk ("Congrats! You have recieved your Max Stat Item. You will have to change channel to have your stats reset or you will not be able to get more AP!");
                    cm.dispose();
            } else {
                cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
                    cm.dispose();
                }
            }   
        }
    }   
}   
Code:

/* Made by MrHacker*/
/*No Leeching*/
var status = 0;

function start() {
    status = -1;
        action(1, 0, 0);
    }

function action(mode, type, selection) {
    if (mode == -1) {
        cm.dispose();
    }
    else if(mode == 0){
        cm.sendOk("Alright speak to me if you change your mind.");
        cm.dispose();
    }
    else {
    if (mode == 1)
        status++;
    else
    status--;
        if (status == 0) {
        cm.sendYesNo("#eHello, Welcome to the Skill maxer NPC. Would you like your skills maxed?");
    }
    else if (status == 1){
/*Start of Beginner Skills
        cm.teachSkill(1000,3,3); /*Three Snails
        cm.teachSkill(1001,3,3); /*Recovery
        cm.teachSkill(1002,3,3); /*Nimble Feet
        cm.teachSkill(1004,1,1); /*Monster Rider
        cm.teachSkill(1005,1,1); /*Echo of Hero
/*Start of Noblesse Skills
        cm.teachSkill(10001001,3,3); /*Recovery
        cm.teachSkill(10001002,3,3); /*Nimble Feet
        cm.teachSkill(10001000,3,3); /*Three Snails
        cm.teachSkill(10001004,1,1); /*Monster Rider
        cm.teachSkill(10001005,1,1); /*Echo of hero
/*End of Noblesse Skills
/*Start of Legend Skills
        cm.teachSkill(20001001,3,3); /*Recovery
        cm.teachSkill(20001002,3,3); /*Nimble Feet
        cm.teachSkill(20001000,3,3); /*Three Snails
        cm.teachSkill(20001004,1,1); /*Monster Rider
        cm.teachSkill(20001005,1,1); /*Echo of Hero
/*End of Legend Skills
/*End of Beginner Skills

/*Start of Archer Skills
        cm.teachSkill(3000000,16,16); /*The Blessing of Amazon
        cm.teachSkill(3000001,20,20); /*Critical Shot
        cm.teachSkill(3000002,8,8); /*The Eye of Amazon
        cm.teachSkill(3001003,20,20); /*Focus
        cm.teachSkill(3001004,20,20); /*Arrow Blow
        cm.teachSkill(3001005,20,20); /*Double Shot
/*Start of Hunter Skills
        cm.teachSkill(3100000,20,20); /*Bow Mastery - Bow
        cm.teachSkill(3100001,30,30); /*Final Attack - Bow
        cm.teachSkill(3101002,20,20); /*Bow Booster - Bow
        cm.teachSkill(3101003,20,20); /*Power Knock-Back - Crossbow
        cm.teachSkill(3101004,20,20); /*Soul Arrow - Bow
        cm.teachSkill(3101005,30,30); /*Arrow Bomb - Bow
/*End of Hunter Skills
/*Start of Ranger Skills
        cm.teachSkill(3110000,20,20); /*Thrust - Bow
        cm.teachSkill(3110001,20,20); /*Mortal Blow - Bow
        cm.teachSkill(3111002,20,20); /*Puppet - Bow
        cm.teachSkill(3111003,30,30); /*Inferno - Bow
        cm.teachSkill(3111004,30,30); /*Arrow Rain - Bow
        cm.teachSkill(3111005,30,30); /*Silver Hawk - Bow
        cm.teachSkill(3111006,30,30); /*Strafe - Bow
/*End of Ranger Skills
/*Start of Bowmaster Skills
        cm.teachSkill(3121000,30,30); /*Maple Warrior - Bow
        cm.teachSkill(3121002,30,30); /*Sharp Eyes - Bow
        cm.teachSkill(3121003,30,30); /*Dragon Breath - Bow
        cm.teachSkill(3121004,30,30); /*Hurricane - Bow
        cm.teachSkill(3120005,30,30); /*Bow Expert - Bow
        cm.teachSkill(3121006,30,30); /*Phoenix - Bow
        cm.teachSkill(3121007,30,30); /*Hamstring - Bow
        cm.teachSkill(3121008,30,30); /*Concentrate - Bow
        cm.teachSkill(3121009,5,5); /*Hero's Will - Bow
/*End of Bowmaster Skills
/*Start of Crossbow Man Skills
        cm.teachSkill(3200000,20,20); /*Crossbow Mastery - Crossbow
        cm.teachSkill(3200001,30,30); /*Final Attack - Crossbow
        cm.teachSkill(3201002,20,20); /*Crossbow Booster - Crossbow
        cm.teachSkill(3201003,20,20); /*Power Knock-Back - Crossbow
        cm.teachSkill(3201004,20,20); /*Soul Arrow - Crossbow
        cm.teachSkill(3201005,30,30); /*Iron Arrow - Crossbow
/*End of Crossbow Man Skills
/*Start of Sniper Skills
        cm.teachSkill(3210000,20,20); /*Thrust - Crossbow
        cm.teachSkill(3210001,20,20); /*Mortal Blow - Crossbow
        cm.teachSkill(3211002,20,20); /*Puppet - Crossbow
        cm.teachSkill(3211003,30,30); /*Blizzard - Crossbow
        cm.teachSkill(3211004,30,30); /*Arrow Eruption - Crossbow
        cm.teachSkill(3211005,30,30); /*Golden Eagle - Crossbow
        cm.teachSkill(3211006,30,30); /*Strafe - Crossbow
/*End of Sniper Skills
/*Start of Marksman Skills
        cm.teachSkill(3221000,30,30); /*Maple Warrior - Crossbow
        cm.teachSkill(3221001,30,30); /*Piercing - Crossbow
        cm.teachSkill(3221002,30,30); /*Sharp Eyes - Crossbow
        cm.teachSkill(3221003,30,30); /*Dragon Breath - Crossbow
        cm.teachSkill(3220004,30,30); /*Crossbow Expertness  - Crossbow
        cm.teachSkill(3221005,30,30); /*Freezer - Crossbow
        cm.teachSkill(3221006,30,30); /*Blind - Crossbow
        cm.teachSkill(3221007,30,30); /*Sniping - Crossbow
        cm.teachSkill(3221008,5,5); /*Hero's Will - Crossbow
/*End of Marksman Skills
/*End of Archer Skills

/*Start of Wind Breaker Skills
        cm.teachSkill(13000001,8,8); /* The Eye of Amazon
        cm.teachSkill(13001002,10,10); /* Focus
        cm.teachSkill(13001003,20,20); /* Double Shot
        cm.teachSkill(13000000,20,20); /* Critical Shot
        cm.teachSkill(13001004,20,20); /* Sprite Summon
/*job2
        cm.teachSkill(13100000,20,20); /* Bow Mastery
        cm.teachSkill(13101001,20,20); /* Bow Booster
        cm.teachSkill(13101002,30,30); /* Final Attack
        cm.teachSkill(13101003,20,20); /* Soul Arrow
        cm.teachSkill(13101005,20,20); /* Storm Breath
        cm.teachSkill(13101006,10,10); /* Wind Walk
/*Job3
        cm.teachSkill(13111000,20,20); /* Arrow Rain
        cm.teachSkill(13111001,30,30); /* Strafe
        cm.teachSkill(13110003,20,20); /* Bow Expert
        cm.teachSkill(13111002,20,20); /* Hurricane
        cm.teachSkill(13111004,20,20); /* Puppet
        cm.teachSkill(13111005,10,10); /* Eagle Eye
        cm.teachSkill(13111006,20,20); /* Wind Piercing
        cm.teachSkill(13111007,20,20); /* Wind Shot
/*End of Wind Breaker Skills

/*Start of Magician Skills
        cm.teachSkill(2000000,16,16); /*Improving MP recovery
        cm.teachSkill(2000001,10,10); /*Improving Max MP Increase
        cm.teachSkill(2001002,20,20); /*Magic Guard
        cm.teachSkill(2001003,20,20); /*Magic Armor
        cm.teachSkill(2001004,20,20); /*Energy Bolt
        cm.teachSkill(2001005,20,20); /*Magic Claw
/*Start of FP Wizard Skills
        cm.teachSkill(2100000,20,20); /*MP Eater
        cm.teachSkill(2101001,20,20); /*Meditation
        cm.teachSkill(2101002,20,20); /*Teleport
        cm.teachSkill(2101003,20,20); /*Slow
        cm.teachSkill(2101004,30,30); /*Fire Arrow
        cm.teachSkill(2101005,30,30); /*Poison Breath
/*End of FP Wizard Skills
/*Start of IL Wizard Skills
        cm.teachSkill(2200000,20,20); /*MP Eater
        cm.teachSkill(2201001,20,20); /*Meditation
        cm.teachSkill(2201002,20,20); /*Teleport
        cm.teachSkill(2201003,20,20); /*Slow
        cm.teachSkill(2201004,30,30); /*Cold Beam
        cm.teachSkill(2201005,30,30); /*Thunderbolt
/*End of IL Wizard Skills
/*Start of Cleric Skills
        cm.teachSkill(2300000,20,20); /*MP Eater
        cm.teachSkill(2301001,20,20); /*Teleport
        cm.teachSkill(2301002,30,30); /*Heal
        cm.teachSkill(2301003,20,20); /*Invincible
        cm.teachSkill(2301004,20,20); /*Bless
        cm.teachSkill(2301005,30,30); /*Holy Arrow
/*End of Cleric Skills
/*Start of FP Mage Skills
        cm.teachSkill(2110000,20,20); /*Partial Resistance
        cm.teachSkill(2110001,30,30); /*Element Amplification
        cm.teachSkill(2111002,30,30); /*Explosion
        cm.teachSkill(2111003,30,30); /*Poison Mist
        cm.teachSkill(2111004,20,20); /*Seal
        cm.teachSkill(2111005,20,20); /*Spell Booster
        cm.teachSkill(2111006,30,30); /*Element Composition
/*End of FP Mage Skills
/*Start of IL Mage Skills
        cm.teachSkill(2210000,20,20); /*Partial Resistance
        cm.teachSkill(2210001,30,30); /*Element Amplification
        cm.teachSkill(2211002,30,30); /*Ice Strike
        cm.teachSkill(2211003,30,30); /*Thunder Spear
        cm.teachSkill(2211004,20,20); /*Seal
        cm.teachSkill(2211005,20,20); /*Spell Booster
        cm.teachSkill(2211006,30,30); /*Element Composition
/*End of IL Mage Skills
/*Start of Priest Skills
        cm.teachSkill(2310000,20,20); /*Elemental Resistance
        cm.teachSkill(2311001,20,20); /*Dispel
        cm.teachSkill(2311002,20,20); /*Mystic Door
        cm.teachSkill(2311003,30,30); /*Holy Symbol
        cm.teachSkill(2311004,30,30); /*Shining Ray
        cm.teachSkill(2311005,30,30); /*Doom
        cm.teachSkill(2311006,30,30); /*Summon Dragon
/*End of Priest Skills
/*Start of FP Arch Mage Skills
        cm.teachSkill(2121000,30,30); /*Maple Warrior
        cm.teachSkill(2121001,30,30); /*Big Bang
        cm.teachSkill(2121002,30,30); /*Mana Reflection
        cm.teachSkill(2121003,30,30); /*Fire Demon
        cm.teachSkill(2121004,30,30); /*Infinity
        cm.teachSkill(2121005,30,30); /*Ifrit
        cm.teachSkill(2121006,30,30); /*Paralyze
        cm.teachSkill(2121007,30,30); /*Meteor Shower
        cm.teachSkill(2121008,5,5); /*Hero's Will
/*End of FP Arch Mage Skills
/*Start of IL Arch Mage Skills
        cm.teachSkill(2221000,30,30); /*Maple Warrior
        cm.teachSkill(2221001,30,30); /*Big Bang
        cm.teachSkill(2221002,30,30); /*Mana Reflection
        cm.teachSkill(2221003,30,30); /*Ice Demon
        cm.teachSkill(2221004,30,30); /*Infinity
        cm.teachSkill(2221005,30,30); /*Elquines
        cm.teachSkill(2221006,30,30); /*Chain Lightning
        cm.teachSkill(2221007,30,30); /*Blizzard
        cm.teachSkill(2221008,5,5); /*Hero's Will
/*End of IL Arch Mage Skills
/*Start of Bishop Skills
        cm.teachSkill(2321000,30,30); /*Maple Warrior
        cm.teachSkill(2321001,30,30); /*Big Bang
        cm.teachSkill(2321002,30,30); /*Mana Reflection
        cm.teachSkill(2321003,30,30); /*Bahamut
        cm.teachSkill(2321004,30,30); /*Infinity
        cm.teachSkill(2321005,30,30); /*Holy Shield
        cm.teachSkill(2321006,10,10); /*Resurrection
        cm.teachSkill(2321007,30,30); /*Angel's Ray
        cm.teachSkill(2321008,30,30); /*Genesis
        cm.teachSkill(2321009,5,5); /*Hero's Will
/*End of Bishop Skills
/*End of Magician Skills

/*Start of Blaze Wizard Skills
/*Job1
        cm.teachSkill(12000000,10,10); /* Improving Max MP Increase
        cm.teachSkill(12001001,10,10); /* Magic Guard
        cm.teachSkill(12001002,10,10); /* Magic Armor
        cm.teachSkill(12001003,20,20); /* Magic Claw
        cm.teachSkill(12001004,20,20); /* Sprite Summon
/*Job2
        cm.teachSkill(12101000,20,20); /* Meditation
        cm.teachSkill(12101001,20,20); /* Slow
        cm.teachSkill(12101002,20,20); /* Fire Arrow
        cm.teachSkill(12101003,20,20); /* Teleport
        cm.teachSkill(12101004,20,20); /* Magic Booster
        cm.teachSkill(12101005,20,20); /* Elemental Reset
        cm.teachSkill(12101006,20,20); /* Fire Pillar
/*Job3
        cm.teachSkill(12110000,20,20); /* Element Amplification
        cm.teachSkill(12110001,20,20); /* Elemental Resistance
        cm.teachSkill(12111002,20,20); /* Seal
        cm.teachSkill(12111003,20,20); /* Meteor Shower
        cm.teachSkill(12111004,20,20); /* Ifrit
        cm.teachSkill(12111005,30,30); /* Flame Gear
        cm.teachSkill(12111006,30,30); /* Fire Strike
/*End of Blaze Wizard Skills

/*Start of Rouge Skills
        cm.teachSkill(4000000,20,20); /*Nimble Body
        cm.teachSkill(4000001,8,8); /*Keen Eyes
        cm.teachSkill(4001002,20,20); /*Disorder
        cm.teachSkill(4001003,20,20); /*Dark Sight
        cm.teachSkill(4001334,20,20); /*Double Stab
        cm.teachSkill(4001344,20,20); /*Lucky Seven
/*Start of Assassin Skills
        cm.teachSkill(4100000,20,20); /*Claw Mastery
        cm.teachSkill(4100001,30,30); /*Critical Throw
        cm.teachSkill(4100002,20,20); /*Endure
        cm.teachSkill(4101003,20,20); /*Claw Booster
        cm.teachSkill(4101004,20,20); /*Haste
        cm.teachSkill(4101005,30,30); /*Drain
/*End of Assassin Skills
/*Start of Bandit Skills
        cm.teachSkill(4200000,20,20); /*Dagger Mastery
        cm.teachSkill(4200001,20,20); /*Endure
        cm.teachSkill(4201002,20,20); /*Dagger Booster
        cm.teachSkill(4201003,20,20); /*Haste
        cm.teachSkill(4201004,30,30); /*Steal
        cm.teachSkill(4201005,30,30); /*Savage Blow
/*End of Bandit Skills
/*Start of Hermit Skills
        cm.teachSkill(4110000,20,20); /*Alchemist
        cm.teachSkill(4111001,20,20); /*Meso Up
        cm.teachSkill(4111002,30,30); /*Shadow Partner
        cm.teachSkill(4111003,20,20); /*Shadow Web
        cm.teachSkill(4111004,30,30); /*Shadow Meso
        cm.teachSkill(4111005,30,30); /*Avenger
        cm.teachSkill(4111006,20,20); /*Flash Jump
/*End of Hermit Skills
/*Start of Cheif Bandit Skills
        cm.teachSkill(4210000,20,20); /*Shield Mastery
        cm.teachSkill(4211001,30,30); /*Chakra
        cm.teachSkill(4211002,30,30); /*Assaulter
        cm.teachSkill(4211003,20,20); /*Pickpocket
        cm.teachSkill(4211004,30,30); /*Band of Thieves
        cm.teachSkill(4211005,20,20); /*Meso Guard
        cm.teachSkill(4211006,30,30); /*Meso Explosion
/*End of Chief Bandit Skills
/*Start of Night Lord Skills
        cm.teachSkill(4121000,30,30); /*Maple Warrior
        cm.teachSkill(4120002,30,30); /*Shadow Shifter
        cm.teachSkill(4121003,30,30); /*Taunt
        cm.teachSkill(4121004,30,30); /*Ninja Ambush
        cm.teachSkill(4120005,30,30); /*Venomous Star
        cm.teachSkill(4121006,30,30); /*Spirit Claw
        cm.teachSkill(4121007,30,30); /*Triple Throw
        cm.teachSkill(4121008,30,30); /*Ninja Storm
        cm.teachSkill(4121009,5,5); /*Hero's Will
/*End of Night Lord Skills
/*Start of Shadower Skills
        cm.teachSkill(4221000,30,30); /*Maple Warrior
        cm.teachSkill(4220002,30,30); /*Shadow Shifter
        cm.teachSkill(4221003,30,30); /*Taunt
        cm.teachSkill(4221004,30,30); /*Ninja Ambush
        cm.teachSkill(4220005,30,30); /*Venomous Stab
        cm.teachSkill(4221006,30,30); /*Smokescreen
        cm.teachSkill(4221007,30,30); /*Boomerang Step
        cm.teachSkill(4221001,30,30); /*Assassinate
        cm.teachSkill(4221008,5,5); /*Hero's Will
/*End of Shadower Skills
/*End of Rouge Skills

/*Start of Night Walker Skills
/*Job1
        cm.teachSkill(14000000,10,10); /* Nimble Body
        cm.teachSkill(14000001,8,8); /* Keen Eyes
        cm.teachSkill(14001002,10,10); /* Disorder
        cm.teachSkill(14001003,10,10); /* Dark Sight
        cm.teachSkill(14001004,20,20); /* Lucky Seven
        cm.teachSkill(14001005,20,20); /* Darkness
/*Job2
        cm.teachSkill(14100000,20,20); /* Claw Mastery
        cm.teachSkill(14100001,30,30); /* Critical Throw
        cm.teachSkill(14101002,20,20); /* Claw Booster
        cm.teachSkill(14101003,20,20); /* Haste
        cm.teachSkill(14101004,20,20); /* Flash Jump
        cm.teachSkill(14100005,10,10); /* Vanish
        cm.teachSkill(14101006,20,20); /* Vampire
/*Job3
        cm.teachSkill(14111000,30,30); /* Shadow Partner
        cm.teachSkill(14111001,20,20); /* Shadow Web
        cm.teachSkill(14111002,30,30); /* Avenger
        cm.teachSkill(14110003,20,20); /* Alchemist
        cm.teachSkill(14110004,20,20); /* Venom
        cm.teachSkill(14111005,20,20); /* Triple Throw
        cm.teachSkill(14111006,30,30); /* Poison Bomb
/*End of Night Walker Skills

/*Start of Swordsman Skills
        cm.teachSkill(1000000,16,16); /*Improving HP Recovery
        cm.teachSkill(1000001,10,10); /*Improving MaxHP Increase
        cm.teachSkill(1000002,8,8); /* Endure
        cm.teachSkill(1001003,20,20); /*Iron Body
        cm.teachSkill(1001004,20,20); /*Power Strike
        cm.teachSkill(1001005,20,20); /*Slash Blast
/*Start of Fighter Skills
        cm.teachSkill(1100000,20,20); /*Sword Mastery
        cm.teachSkill(1100001,20,20); /*Axe Mastery
        cm.teachSkill(1100002,30,30); /*Final Attack - Sword
        cm.teachSkill(1100003,30,30); /*Final Attack - Axe
        cm.teachSkill(1101004,20,20); /*Sword Booster
        cm.teachSkill(1101005,20,20); /*Axe Booster
        cm.teachSkill(1101006,20,20); /*Rage
        cm.teachSkill(1101007,30,30); /*Power Guard
/*End of Fighter Skills
/*Start of Page Skills
        cm.teachSkill(1200000,20,20); /*Sword Mastery
        cm.teachSkill(1200001,20,20); /*BW Mastery
        cm.teachSkill(1200002,30,30); /*Final Attack - Sword
        cm.teachSkill(1200003,30,30); /*Final Attack - BW
        cm.teachSkill(1201004,20,20); /*Sword Booster
        cm.teachSkill(1201005,20,20); /*BW Booster
        cm.teachSkill(1201006,20,20); /*Threaten
        cm.teachSkill(1201007,30,30); /*Power Guard
/*End of Page Skills
/*Start of Spearman Skills
        cm.teachSkill(1300000,20,20); /*Spear Mastery
        cm.teachSkill(1300001,20,20); /*Pole Arm Mastery
        cm.teachSkill(1300002,30,30); /*Final Attack - Spear
        cm.teachSkill(1300003,30,30); /*Final Attack - Pole Arm
        cm.teachSkill(1301004,20,20); /*Spear Booster
        cm.teachSkill(1301005,20,20); /*Pole Arm Booster
        cm.teachSkill(1301006,20,20); /*Iron Will
        cm.teachSkill(1301007,30,30); /*Hyper Body
/*End of Spearman Skills
/*Start of Crusader Skills
        cm.teachSkill(1110000,20,20); /*Improving MP recovery
        cm.teachSkill(1110001,20,20); /*Shield Mastery
        cm.teachSkill(1111002,30,30); /*Combo Attack
        cm.teachSkill(1111003,30,30); /*Panic- Sword
        cm.teachSkill(1111004,30,30); /*Panic- Axe
        cm.teachSkill(1111005,30,30); /*Coma- Sword
        cm.teachSkill(1111006,30,30); /*Coma- Axe
        cm.teachSkill(1111007,20,20); /*Armor Crash
        cm.teachSkill(1111008,30,30); /*Shout
/*End of Crusader Skills
/*Start of White Knight Skills
        cm.teachSkill(1210000,20,20); /*Improving MP recovery
        cm.teachSkill(1210001,20,20); /*Shield Mastery
        cm.teachSkill(1211002,30,30); /*Charged Blow
        cm.teachSkill(1211003,30,30); /*Fire Charge- Sword
        cm.teachSkill(1211004,30,30); /*Fire Charge- BW
        cm.teachSkill(1211005,30,30); /*Ice Charge- Sword
        cm.teachSkill(1211006,30,30); /*Blizzard Charge- BW
        cm.teachSkill(1211007,30,30); /*Thunder Charge- Sword
        cm.teachSkill(1211008,30,30); /*Lightning Charge- BW
        cm.teachSkill(1211009,20,20); /*Magic Crash
/*End of White Knight Skills
/*Start of Dragon Knight Skills
        cm.teachSkill(1310000,20,20); /*Elemental Resistance
        cm.teachSkill(1311001,30,30); /*Spear Crusher
        cm.teachSkill(1311002,30,30); /*Pole Arm Crusher
        cm.teachSkill(1311003,30,30); /*Dragon Fury- Spear
        cm.teachSkill(1311004,30,30); /*Dragon Fury- Pole Arm
        cm.teachSkill(1311005,30,30); /*Sacrifice
        cm.teachSkill(1311006,30,30); /*Dragon Roar
        cm.teachSkill(1311007,20,20); /*Power Crash
        cm.teachSkill(1311008,20,20); /*Dragon Blood
/*End of Dragon Knight Skills
/*Start Hero Skills
        cm.teachSkill(1121000,30,30); /*Maple Warrior
        cm.teachSkill(1121001,30,30); /*Monster Magnet
        cm.teachSkill(1121002,30,30); /*Power Stance
        cm.teachSkill(1120003,30,30); /*Advanced Combo
        cm.teachSkill(1120004,30,30); /*Achilles
        cm.teachSkill(1120005,30,30); /*Guardian
        cm.teachSkill(1121006,30,30); /*Rush
        cm.teachSkill(1121008,30,30); /*Brandish
        cm.teachSkill(1121010,30,30); /*Enrage
        cm.teachSkill(1121011,5,5); /*Hero's Will
/*End Hero Skills
/*Start Paladin Skills
        cm.teachSkill(1221000,30,30); /*Maple Warrior
        cm.teachSkill(1221001,30,30); /*Monster Magnet
        cm.teachSkill(1221002,30,30); /* Power Stance
        cm.teachSkill(1221003,20,20); /*Holy Charge
        cm.teachSkill(1221004,20,20); /*Divine Charge
        cm.teachSkill(1220005,30,30); /*Achilles
        cm.teachSkill(1220006,30,30); /*Guardian
        cm.teachSkill(1221007,30,30); /*Rush
        cm.teachSkill(1221009,30,30); /*Blast
        cm.teachSkill(1220010,10,10); /*Advanced Charge
        cm.teachSkill(1221011,30,30); /*Sanctuary
        cm.teachSkill(1221012,5,5); /*Hero's Will
/*End of Paladin Skills
/*Start of Dark Knight Skills
        cm.teachSkill(1321000,30,30); /*Maple Warrior
        cm.teachSkill(1321001,30,30); /*Monster Magnet
        cm.teachSkill(1321002,30,30); /*Power Stance
        cm.teachSkill(1321003,30,30); /*Rush
        cm.teachSkill(1320005,30,30); /*Achilles
        cm.teachSkill(1320006,30,30); /*Berserk
        cm.teachSkill(1321007,10,10); /*Beholder
        cm.teachSkill(1320008,25,25); /*Beholder's Healing
        cm.teachSkill(1320009,25,25); /*Beholder's Buff
        cm.teachSkill(1321010,5,5); /*Hero's Will
/*End of Dark Knight Skills
/*End of Swordsman Skills

/*Start of Dawn Warrior Skills
/*Job1
        cm.teachSkill(11000000,10,10); /* Improving MaxHP Increase
        cm.teachSkill(11001001,10,10); /* Iron Body
        cm.teachSkill(11001002,20,20); /* Power Strike
        cm.teachSkill(11001003,20,20); /* Slash Blast
        cm.teachSkill(11001004,20,20); /* Soul
/*Job2
        cm.teachSkill(11100000,20,20); /* Sword Mastery
        cm.teachSkill(11101001,20,20); /* Sword Booster
        cm.teachSkill(11101002,30,30); /* Final Attack
        cm.teachSkill(11101003,20,20); /* Rage
        cm.teachSkill(11101004,30,30); /* Soul Blade
        cm.teachSkill(11101005,10,10); /* Soul Rush
/*Job3
        cm.teachSkill(11110000,20,20); /* Improving MP Recovery
        cm.teachSkill(11111001,20,20); /* Combo Attack
        cm.teachSkill(11111002,20,20); /* Sword- Panic
        cm.teachSkill(11111003,20,20); /* Sword- Coma
        cm.teachSkill(11111004,30,30); /* Brandish
        cm.teachSkill(11110005,20,20); /* Advance Combo
        cm.teachSkill(11111006,30,30); /* Soul Blow
        cm.teachSkill(11111007,20,20); /* Soul Charge
/*End of Dawn Warrior Skills

/*Start of Pirate Skills
        cm.teachSkill(5000000,20,20); /*Bullet Time
        cm.teachSkill(5001001,20,20); /*Flash Fist
        cm.teachSkill(5001002,20,20); /*Sommersault Kick
        cm.teachSkill(5001003,20,20); /*Double Shot
        cm.teachSkill(5001005,10,10); /*Dash
/*Start of Infighter Skills
        cm.teachSkill(5100000,10,10); /*Improve MaxHP
        cm.teachSkill(5100001,20,20); /*Knuckler Mastery
        cm.teachSkill(5101002,20,20); /*Backspin Blow
        cm.teachSkill(5101003,20,20); /*Double Uppercut
        cm.teachSkill(5101004,20,20); /*Corkscrew Blow
        cm.teachSkill(5101005,10,10); /*MP Recovery
        cm.teachSkill(5101006,20,20); /*Knuckler Booster
        cm.teachSkill(5101007,10,10); /*Oak Barrel
/*End of Infighter Skills
/*Start of Gunslinger Skills
        cm.teachSkill(5200000,20,20); /*Gun Mastery
        cm.teachSkill(5201001,20,20); /*Invisible Shot
        cm.teachSkill(5201002,20,20); /*Grenade
        cm.teachSkill(5201003,20,20); /*Gun Booster
        cm.teachSkill(5201004,20,20); /*Blank Shot
        cm.teachSkill(5201005,10,10); /*Wings
        cm.teachSkill(5201006,20,20); /*Recoil Shot
/*End of Gunslinger Skills
/*Start of Marauder Skills
        cm.teachSkill(5110000,20,20); /*Stun Mastery
        cm.teachSkill(5110001,40,40); /*Energy Charge
        cm.teachSkill(5111002,30,30); /*Energy Blast
        cm.teachSkill(5111004,20,20); /*Energy Drain
        cm.teachSkill(5111005,20,20); /*Transformation
        cm.teachSkill(5111006,30,30); /*Shockwave
/*End of Marauder Skills
/*Start of Outlaw Skills
        cm.teachSkill(5210000,20,20); /*Burst Fire
        cm.teachSkill(5211001,30,30); /*Octopus
        cm.teachSkill(5211002,30,30); /*Gaviota
        cm.teachSkill(5211004,30,30); /*Flamethrower
        cm.teachSkill(5211005,30,30); /*Ice Splitter
        cm.teachSkill(5211006,30,30); /*Homing Beacon
/*End of Outlaw Skills
/*Start of Buccaneer Skills
        cm.teachSkill(5121000,30,30); /*Maple Warrior
        cm.teachSkill(5121001,30,30); /*Dragon Strike
        cm.teachSkill(5121002,30,30); /*Energy Orb
        cm.teachSkill(5121003,20,20); /*Super Transformation
        cm.teachSkill(5121004,30,30); /*Demolition
        cm.teachSkill(5121005,30,30); /*Snatch
        cm.teachSkill(5121007,30,30); /*Barrage
        cm.teachSkill(5121008,5,5); /*Pirate's Rage
        cm.teachSkill(5121009,20,20); /*Speed Infusion
        cm.teachSkill(5121010,30,30); /*Time Leap
/*End of Buccaneer Skills
/*Start of Crosair Skills
        cm.teachSkill(5220001,30,30); /*Elemental Boost
        cm.teachSkill(5220002,20,20); /*Wrath of the Octopi
        cm.teachSkill(5220011,20,20); /*Bullseye
        cm.teachSkill(5221000,30,30); /*Maple Warrior
        cm.teachSkill(5221003,30,30); /*Aerial Strike
        cm.teachSkill(5221004,30,30); /*Rapid Fire
        cm.teachSkill(5221006,10,10); /*Battleship
        cm.teachSkill(5221007,30,30); /*Battleship Cannon
        cm.teachSkill(5221008,30,30); /*Battleship Torpedo
        cm.teachSkill(5221009,20,20); /*Hypnotize
        cm.teachSkill(5221010,5,5); /*Speed Infusion
/*End of Crosair Skills
/*End of Pirate Skills

/*Start of Thunder Breaker Skills
/*Job1
        cm.teachSkill(15000000,10,10); /* Bullet Time
        cm.teachSkill(15001001,20,20); /* Flash Fist
        cm.teachSkill(15001002,20,20); /* Sommersault Kick
        cm.teachSkill(15001003,10,10); /* Dash
        cm.teachSkill(15001004,20,20); /* Lightning
/*Job2
        cm.teachSkill(15100000,10,10); /* Improve MaxHP
        cm.teachSkill(15100001,20,20); /* Knuckle Mastery
        cm.teachSkill(15100004,20,20); /* Energy Charge
        cm.teachSkill(15101002,20,20); /* Knuckle Booster
        cm.teachSkill(15101003,20,20); /* Corkscrew Blow
        cm.teachSkill(15101005,20,20); /* Energy Blast
        cm.teachSkill(15101006,20,20); /* Lightning Charge
/*Job3
        cm.teachSkill(15110000,20,20); /* Critical Punch
        cm.teachSkill(15111001,20,20); /* Energy Drain
        cm.teachSkill(15111002,10,10); /* Transformation
        cm.teachSkill(15111003,20,20); /* Shockwave
        cm.teachSkill(15111004,20,20); /* Barrage
        cm.teachSkill(15111005,20,20); /* Speed Infusion
        cm.teachSkill(15111006,20,20); /* Spark
        cm.teachSkill(15111007,30,30); /* Shark Wave
/*End of Thunder Breaker Skills

/*Start of GM Skills
        cm.teachSkill(9001000,1,1); /*Haste
        cm.teachSkill(9001001,1,1); /*GM Roar
        cm.teachSkill(9001002,1,1); /*GM Teleport
/*End of GM Skills

/*Start of SuperGM Skills
        cm.teachSkill(9101000,1,1); /*Heal Plus Dispel
        cm.teachSkill(9101001,1,1); /*Haste
        cm.teachSkill(9101002,1,1); /*Holy Symbol
        cm.teachSkill(9101003,1,1); /*Bless
        cm.teachSkill(9101004,1,1); /*Hide
        cm.teachSkill(9101005,1,1); /*Resurrection
        cm.teachSkill(9101006,1,1); /*Super Dragon Roar
        cm.teachSkill(9101007,1,1); /*Teleport
        cm.teachSkill(9101008,1,1); /*Hyper Body
/*End of SuperGM Skills
        cm.sendOk("There you go. Your skills are now maxed, Enjoy! =D");
        cm.dispose();
    }
    else{
        cm.sendOk("Please tell a Gm if you get this message.");
        cm.dispose();
        }
    }
}
Take a look!


Last edited by MrHacker on Sat Nov 13, 2010 1:31 am; edited 3 times in total
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Post  iSexy Fri Nov 12, 2010 11:05 pm

'Tis a fine application. I would like to see your work though. Show us proof, a link to your coding, or whatever. Just saying that you coded isn't good enough. I would suggest editing your app, and showing us some of your work, I hope you understand why. We don't want a 'leecher' (Brian's word) as a coder, we want a decent person with knowledge.

Good Job~.

Kind Regards,
iSexy. ;D

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Post  MrHacker Sat Nov 13, 2010 12:01 am

ok. Edited.
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Post  iRemix Sat Nov 13, 2010 7:48 am

Well Mr.Hacker. you are the first person with some proof you have some experience. But next time i would suggest to use a bit less colours cause i got like flashbanged when i read this. Still its a bit small, but you are showing some nice codes, wich is a good sign that you are not a leecher. Now, you said you got fired @ RydahMS, cause to many GMs, but a MOD/CODER isnt the same as GM? Or am i wrong? So i didnt really get that part. Rest of it, i like the part that you are showing us codes. I like proof.

Good.
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Post  iSexy Sat Nov 13, 2010 10:01 am

@Remix,

When being a coder, you usually get gmlvl2 or 3. Therefore, he might have gotten fired because there were too many. /:

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Post  iRemix Sat Nov 13, 2010 10:31 am

Oh lol, didnt knew that part. Well then its ok and i understand why you got fired.
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Post  MrHacker Sat Nov 13, 2010 12:54 pm

Yah. I got fired because they brought in a new coder. Sad days for me. Anyway, I'm sorry about the color. It's a habit of mine. And I don't think this will matter but I'm a great map Designer.
MrHacker's Coder app. Maple0000
MrHacker's Coder app. Untitled-2
Name Before MrHacker was MrUnBan lol.
MrHacker's Coder app. A
I did this map all on map 0.
MrHacker's Coder app. Maple0001
Fail edit. Through the fish bone XD.
I did a lot with ShockMS because it was with my friend Edward. AKA xItzEdx. For Shock, I was mostly the Map Designer but I still was there coder.
MrHacker's Coder app. Untitled-12
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Post  dumbbuss Wed Dec 01, 2010 1:21 am

do u have msn or something? if can provide it?

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Post  FindCode Wed Dec 01, 2010 2:32 am

Mrhacker can help me? Very Happy
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Post  FindCode Wed Dec 01, 2010 2:34 am

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Post  Kross Wed Dec 01, 2010 7:01 pm

MSI set and skill maxer <- you leeched those because I saw them before. I doubt you were a GM for rydah. you can't even spell whether properly::: Why should we choose you?"I don't have a say weather".

There is also no picture proof of you being a GM either.

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Post  dfgdf Wed Dec 01, 2010 9:29 pm

Ok First off, your a dumbass. Second, Im the one who posted them on ragezone and other places.. look it up faggot. This so what I don't have pic proof, I need proof of being a coder. I did have pic proof but had reformatted my comp 2 months ago so shut the fuck up and btw I'm quicking maplestory anyway to pursue GMS Big Bang class 200. SO FUCK YOU AND TAKE YOU HIPACRITICAL ASS SOMEWHERE ELSE! If this server was still up, I would ell you to fuck off. But I will SO FUCK OFF FAGGOT.
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Post  [GFX]Black Thu Dec 02, 2010 3:09 am

Flaming paradise, lol
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Post  Kross Thu Dec 02, 2010 6:16 pm

dfgdf wrote:Ok First off, your a dumbass. Second, Im the one who posted them on ragezone and other places.. look it up faggot. This so what I don't have pic proof, I need proof of being a coder. I did have pic proof but had reformatted my comp 2 months ago so shut the fuck up and btw I'm quicking maplestory anyway to pursue GMS Big Bang class 200. SO FUCK YOU AND TAKE YOU HIPACRITICAL ASS SOMEWHERE ELSE! If this server was still up, I would ell you to fuck off. But I will SO FUCK OFF FAGGOT.

Wow. Yeah getting this mad just makes it more obvious and wow what a nice coder they would want huh?(NOT) You don't have proof of you owning those anyways, for all we know you could be bullshitting us. words don't mean shit especially the reformatting thing, I heard that alot with my sa-mp server.

it's also funny how your skill maxer looks EXACTLY like this skill maxer with v88 stuff removed and edited the npc's words/text...

Face it dude you didn't create those, this guy on ragezones name is Degan. The skill maxer even has the same spelling error.

Hey by the way retard I searched it up and all I found was an item trader NPC made by you, THATS IT! This is the only npc you made found on ragezone. I searched up MrHacker....

"did most of the MSI for Rydah." <- have proof dumbass? no just bullshit text. what the hell does that mean anyways?

MSI SET IS A LEECH ASWELL AND ITS A DIFFERENT PERSON TOO! SERIOUSLY DUDE YOU LEECHED SO MUCH...

LOOKS EXACTLY LIKE THIS ONE (THE ONE WHERE IT SAYS "Original one:") ALL YOU DID WAS EDIT THE TEXT AND EDIT THE PLACE IT WARPS YOU TO, WHICH IS REALLY SIMPLE.

Also good luck getting sued if you even can get the big bang shit (I doubt you can, probably just more bullshit text)

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Post  IquitLol Sun Dec 05, 2010 3:53 pm

Dude. I don't care. I made those npcs myself and I have the Original codes on my comp so eat a dick Very Happy. I quit ms now so i dont care. I moved on to GMS and Trickster Online so yah w/e. Currently in dev of a first trickster PS(My dad's friends with head dev/leader GM Grimm) and he gave me the CSRV Codes. You wouldn't know what that was so yah Razz. Sorry to Chris for quitten and I wrote that flame because my cat had died that pissed me off and seeing your reply Just happen to fuck me over. So yah, sorry lia, black, chris, everyone. Peace out!
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Post  zzzzzzzz Fri Dec 17, 2010 9:12 am

hi, nice app, can you code for my server? thx
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